The term “Doubleware” was coined by programmer Harald Hoerwick to refer to humans with a high affinity
for the process known as “Real Digitalize,” the transmission of matter into light.

There are two known doubleware in existence: Tokio Kuryuu and Erna Uhlenhuth.

While they are not immune to [Outer Dependency Syndrome](ODS), they hold a genetic key to delay its effects
far longer than a regular human being. Doubleware can exist for a long period of time on the Network before
their motor skills and physical functions begin to deprecate. As a result, research into the doubleware
phenomenon is still heavily required, albeit far in between. The following is an overview of the theory by J. AMAGI:

Doubleware are integral to Project Twilight development. The conditions under which doubleware are created
must be identified and implemented on a mass scale before any further action can be taken. The current
physical symptoms have been observed as such:

- The acceleration of particles at the Planck scale, signalling greater molecular adaptability
- Sensitivity to electromagnetism
- Unmeasurable ego border
- Higher than usual morphogenetic waves
- Adverse reaction to analog electronics
- Luminous phenomena
- And various other seemingly supernatural events in relation to technology.

The light used in the process of Real Digitalization is emitted in a specific pattern, flashing faster than the human eye can process. This pattern resonates with the Doubleware, and causes the Doubleware – now in a wave-like state – to give off its own, unique light pattern. This flashing pattern is akin to Morse code; or like the 1’s and 0’s of digital data.

For successful Real Digitalization to occur, there must be a ‘receiver’ or an ‘interpreter’ to assemble the Doubleware’s ‘code’ – this can be seen in the case of the digitalization of the Doubleware Tokio Kuryuu. The online game, Akashic Line, was programmed with both an ‘emitter’ and a ‘receiver’ in mind. Players of the game were subject to the Real Digitalize frequency, and those compatible with its light would have their ‘code’ read by the interpreter program – their code would be ‘received’ by the game.

The Black Disc that Saika Amagi had in her possession had the same codes used in Akashic Line; as such, Tokio Kuryuu was able to have his code ‘read’ and ‘reassembled’ in The World R:X.

It is possible to Real Digitize even non-Doublewares with the technology available to us. The ‘emitter’ program must be modified to operate at a higher power, in order to properly excite the electrons of non-Doublewares. However, for Real Digitalization to occur on a global scale, an incredible amount of processing power is required – current technologies cannot handle such a sudden, massive influx of data. It would be analogous to a DDoS attack. Nor would current technologies be able to push out the necessary ‘emitter’ programs at an adequate level of power. A quantum computer would theoretically be able to process this data. And even greater than that, would be to have the power of God on our side. Of course, this is all conjecture, based on a seconds-long instance of Real Digitization. A live doubleware subject is required to further develop this theory. This information was compiled by lead developers D. AYOGLU and R. WERNER.